Search this site
Navigation
Home
Help
Projects
Contact Me
Sitemap
Help
>
Programming
>
X-Code OpenGL Glut Tutorial
Xcode GLUT / OpenGL Tutorial
Open Xcode
Select: File (Top Menu): New Project
Select: Empty Project
Click Next
Give your project a name: graphics
Click Finish
Once your project is open
Select: Project (Top Menu): New Target
Select: Carbon Application
Click Next
Give your target a name: graphics
Click Finish
Close the target info window
You have created the target
Select: Project (Top Menu): Add Frameworks
Hold down the Command (Apple) Button and select the following frameworks:
Cocoa.framework
GLUT.framework
OpenGL.framework
Click Add
Click Add
You have added the Frameworks
Select: Project (Top Menu): Add Files
Hold down the Command (Apple) button again and Select the Files for the First Project starter kit
graphics.h
graphics1.cpp
Click Add
Check the box:
Copy items into destination group's folder
Click Add
Select the graphics1.cpp file
change the line:
#include "glut.h"
to:
#include <GLUT/glut.h>
Select the graphics.h file
change the line:
#include "glut.h"
to:
#include <GLUT/glut.h>
Select: Build (Top Menu): Build and Run
PROOF
Jeremy Cox, 2005
http://www.supertechguy.com
_displayNameOrEmail_
- _time_ -
Remove
_text_